The Company Welcomes you To OTHERWORLD
The new generation of gaming.
Welcome to real life 2.0.
Are you ready to play?
There are no screens. There are no controls.
You don’t just see and hear it—you taste, smell, and touch it too.
In this new reality there are no rules to follow, no laws to break.
You can indulge your every desire.
Why would you ever want to leave?
Step into Otherworld.
Leave your body behind.
Jason Segel and Kirsten Miller have created a brilliant and terrifying view of a possible future that’s not far away. OTHERWORLD asks the question we’ll all soon be asking: if technology can deliver everything we want, how much are we willing to pay?
How did I get the book? Received a copy from publisher in exchange for an honest review
Genre: Science Fiction
Review: The premise of Otherworld had me hooked and I was excited to read this. It’s part quest and adventure story with a dash of ethical conundrums for you to ponder over. I don’t really want to spoiler this so I’ll stick to the overview that is familiar from so many doomsday films, games and stories: it started as a noble idea but….
This book is definitely an adventure story. It’s about the quest and getting through the end. I would not class it as a character driven book. Personally for me the characters could have done with some further development. I wasn’t fond of anyone in particular but as the story was less about them and more about the quest it was ok.
The world of Otherworld is interesting and the story feels like you’re in the game. I liked the descriptions of the environment and the inhabitants (another conundrum). The real-life counter adventure is, in its own way, a different computer game. More thriller and espionage then adventure quest.
Otherworld is the first book so you are left with loose ends to entice you back. However the initial quest is complete. The question is if you want to go to the next level?
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UK Only, ends 10th November 2017